Bantasy
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Common questions

Last updated 27 August 2026.

What can I do on Bantasy?

Bantasy is fantasy football with your mates, and a bit more than that. Pick a squad. Build one squad of footballers inside a budget on the Teams tab, name a captain, and swap who starts before the deadline. That one squad plays in every competition you enter it in. Play your mates. Set up a private league from the Comps tab and invite them with a code. Public competitions are open to anyone, and tipping competitions let you tip the winner of each match instead of picking a squad. Play for a cash prize. Bantasy funds every cash prize out of its own money and publishes the amount before anyone plays. Some of the competitions Bantasy runs are open to everyone. A league you host plays for glory until you sponsor it with a hosting slot, which comes with a plan. Ask Coach. It lives on the Coach tab. Ask who to captain, get your squad reviewed before the deadline, or anything about the rules, your points, your prize or your plan. BanterBot. The bot in every league chat. It roasts the room, reacts to the results and keeps the running going. You decide how hard it goes in that competition's chat settings. Bantasy Bucks. The in-app token you enter competitions with. You get 500 BB to start and 5 BB every day you open the app, and you can buy a pack. Your Bucks are never the prize. It is free to play, and every account gets 30 days of Mate free, once, with no card. Keeping the membership after that starts at A$6.99 a month in Australia, and members in the United Kingdom and Ireland are billed in pounds and euros.

Creating a competition

You can set up your own competition and invite mates to play. 1. Start a new competition from the Comps tab. 2. Choose public (anyone can join) or private (a mates league others join with a code). 3. Set it up across the gameweeks you want. 4. Set the entry in Bantasy Bucks. Plenty of organisers set it to nothing at all. Prizes on a league you host • Hosting a private league needs Mates Mode, which comes with a plan. Your free month counts as one. • A league you host plays for glory until you sponsor it with a hosting slot. Sponsoring puts a Bantasy-funded cash prize on it, taken from a published band table. • The band is set by how many of the room are actually playing, not by how many have joined. How big your league can be • On a free month, up to 25 players • Mate: up to 100 players • Pro: up to 200 players • Creator: unlimited See How big is my league prize for the table and what switches a prize on.

Joining a competition

Joining a competition is quick. 1. Open the Comps tab, or use an invite link a mate shared. 2. Pick the competition you want. 3. For a private competition, enter the invite or join code. 4. Pay the entry in Bantasy Bucks, if the competition charges one. 5. Choose the team you want to enter. Good to know • You can only join while the competition is open and before its first gameweek deadline. • Some competitions are members only. Those need a plan, and a free month of Mate counts as one and costs nothing. • Everything else is open to everyone, including free members. • Verify your email. It is how we reach you, and it is the first thing a cash prize needs.

Final results and winners

When a competition wraps up we save a snapshot of how it finished, so you can look back on it any time. A finished competition's results include • Final standings, with everyone's finishing position • The winner and the wooden spooner • The prize awarded, whether that is glory (bragging rights) or a Bantasy-funded cash prize • Highlights, like the biggest gameweek score If you have won cash Prizes are funded by Bantasy, never pooled from entries. To be paid you need a verified email address and payout details saved on the Cash prizes screen. Once both are in, your prize moves to Queued and then to Paid after the team has reviewed it. It is not instant. See How do I get paid.

How to change your formation

Your formation is decided by which players you put on the field, not by a dropdown. To change it 1. Open the Teams tab and tap the team you want. 2. Tap a player on the pitch, then tap a player on the bench, to swap them. 3. Save. The pitch redraws in whatever formation your new eleven makes. Why a swap gets refused A swap is refused when the eleven it would leave behind is not a shape the competition allows, so you find out at the swap instead of at kick-off. • You field exactly one goalkeeper, so a keeper can only ever swap with your other keeper. • A standard eleven-a-side competition allows 3-4-3, 3-5-2, 4-3-3, 4-4-2, 4-5-1, 5-3-2 and 5-4-1. So at least three defenders, three to five midfielders, and at least one forward. • Five and seven-a-side competitions publish their own shorter list, and the competition screen shows it. That is why a defender-for-defender swap can still be refused: it is not the position that is wrong, it is the shape the swap would leave you in. Swap the other way round first, then make the change you wanted. Captain and bench Your captain scores double and your vice captain scores 1.5 times, every gameweek. If your captain does not play at all, the vice takes the armband and the double instead. The bench is ordered, and if you do not field a full eleven the ordered bench is what fills in. When it locks Lineup changes lock at the gameweek deadline. Whatever you have saved by then is what scores.

Referral basics

Invite a mate and you both get something. • Share your link from Invite mates, in your profile (top right). • When a mate you invited takes a paid plan, it is A$5 to you. • On that same paid plan your mate gets 500 BB rather than cash, so it is value they can use straight away. • You also get 500 BB when they verify their email, and 1,000 BB once they have played a round. There is no limit on how many mates you can invite. An unusual burst of signups is held for a quick review before anything pays. The cash reward is set in Australian dollars, and it is the same figure wherever you are. A reward is pending until the mate's plan is actually paid for, then it is marked as rewarded. A signup that does not qualify is marked invalidated, and nothing is paid on it. On the Creator plan you earn your commission percentage on those subscriptions instead of the flat cash reward, never both.

Custom referral code

Your referral code is yours to change. 1. Open Invite mates from your profile. 2. Tap the code to edit it, and pick something your mates will recognise. 3. Share the link or the code. The same screen lists everyone who has used it and where each reward is up to. A mate has to take a paid plan for either reward to pay out, and it is then A$5 to you and 500 BB to them. The cash reward is set in Australian dollars, and it is the same figure wherever you are.

Joining a private competition

Private competitions (mates leagues) are invite only. They do not show up in the public list. How to join one 1. Get the invite code or link from the organiser. 2. Enter the code, or tap the link, to open the competition. 3. Confirm to join. What can stop you • The first gameweek deadline has passed. • You do not have enough Bantasy Bucks for the entry. • Your email is not verified. • The league is full. Sizes come from the organiser's plan: 25 players on a free month, 100 players on Mate, 200 players on Pro, unlimited on Creator. If your code will not work, ask the organiser for a fresh invite, or contact support.

Why joining a competition can fail

If you cannot get into a competition it is usually one of these. Common causes • It is closed or finished. You cannot join once it has wrapped up. • The first gameweek deadline has passed. Joining locks at that point. • It is private and you do not have a valid invite. You need the code or link from the organiser. • Not enough Bantasy Bucks to cover the entry. • It is members only and you are not a member. Those need a plan, and a free month of Mate counts as one and costs nothing. • Your email is not verified. • The league is full, or your team does not fit that competition's setup. What to try 1. Check the competition's status and deadline. 2. Check your BB balance, and start your free month if the competition is members only. 3. For a private competition, ask the organiser for a current invite code. Still stuck? Contact support.

Getting more Bantasy Bucks

Running low on Bantasy Bucks (BB)? There are three ways to top up. Earn them free • 500 BB when you sign up. • 5 BB every day you open the app. • Free BB expires 90 days after you earn it, and you can hold up to 15,000 free-earned BB at once. Packs you buy and the BB that comes with a plan are exempt from that cap. Buy a pack • Starter: 300 BB for A$2.99 • Regular: 600 BB plus 50 bonus BB for A$5.99 • Big: 1,700 BB plus 200 bonus BB for A$16.99 These are the Australian prices. Members in the United Kingdom and Ireland are billed in pounds and euros, and the Buy Bantasy Bucks screen shows yours. Take a plan Every plan includes BB each month: 700 BB on Mate, 1,300 BB on Pro, 2,500 BB on Creator. Bantasy Bucks enter competitions and buy cosmetics. They are non-redeemable, so they cannot be cashed out or withdrawn, and they are never the prize.

Can I still join this competition?

Whether you can jump in comes down to timing, your balance, and whether the competition is members only. 1. Check the deadline. You can join any time before the first gameweek deadline. After that it locks. 2. Have enough Bantasy Bucks. If the competition charges an entry, you need the BB to cover it. 3. Members only competitions need a plan. A free month of Mate counts as one and costs nothing. Everything else is open to everyone. 4. Verify your email. It is how we reach you about your competition, and how a prize reaches you. Open the competition to see its entry and its deadline before you join.

Joining competitions (detailed)

Join competitions from the Comps tab. You can join by: • Open join: browse and join a public competition • Invite code: enter a code a mate shared • Invite link: tap a link a mate shared You cannot join once the first gameweek deadline has passed, or once the competition is closed. Members only competitions need a plan, and a free month of Mate counts as one.

How to make transfers (step by step)

To transfer players: 1. Open the Teams tab and tap your team. 2. Tap the player you want to remove. 3. Select Transfer Out. 4. Browse and pick a replacement inside your budget. 5. Confirm the transfer. Free transfers refresh each gameweek and you can bank up to two. Extra transfers cost points, 4 points each under the standard rules, and a competition can set its own. Transfers lock at the gameweek deadline.

How fantasy points are calculated

Points come from what your players actually do in the real match. Playing • 2 points for playing 60 minutes or more, 1 point for playing at all. Attacking • Goal: 6 for a goalkeeper or defender, 5 for a midfielder, 4 for a forward. • Assist: 3. Defending • Clean sheet: 4 for a goalkeeper or defender who plays at least 60 minutes and concedes nothing. Midfielders and forwards score nothing for a clean sheet. • Saves: a goalkeeper scores 1 for every 3 saves. • Goals conceded: a goalkeeper or defender loses 1 for every 2 conceded. • Defensive contributions, tackles and interceptions and the like, also score. Cards • Yellow: minus 1. Red, or a second yellow: minus 3. On top • Bonus points go to the best performers in a match. • Your captain scores double and your vice captain scores 1.5 times, every gameweek. If your captain does not play at all, the vice takes the armband and the double instead. A competition can tune these in its own rules, and its screen shows what it uses.

Competition entry fees and costs

Competitions are entered with Bantasy Bucks (BB), the in-app token you earn free or buy in a pack. Some competitions charge nothing at all. How entry works 1. Open a competition to see its entry on the competition card. 2. The entry comes out of your BB balance when you join. 3. You always see the cost before you confirm. About prizes • Prizes are funded by Bantasy. They are never a pool of players' entries, and your BB is never the prize. • Most competitions play for glory, which is bragging rights. • Some carry a cash prize. The amount and the currency show on the competition screen. • Bantasy runs its own cash competitions, and some of those are open to everyone. A league you host plays for cash once you sponsor it with a hosting slot, and the amount comes from a published band table. Bantasy is free to play and a game of skill. No purchase is necessary.

Do Bantasy Bucks expire?

Some Bantasy Bucks (BB) expire, so it is worth knowing the rules. Free and earned BB expires after 90 days The BB you get for free, your signup bonus and your daily 5 BB, expires 90 days after you receive it. It is a rolling window, so each batch has its own clock. There is a cap on free BB You can hold up to 15,000 free-earned BB at once. Packs you buy and the BB that comes with a plan are exempt from that cap. Once you are at the cap, keep spending to make room. Tips • BB is spent oldest first, so the Bucks closest to expiring go first. • The simplest way to never lose BB is to keep playing. See also What are Bantasy Bucks and How to buy Bantasy Bucks.

Bantasy Plans explained - which plan is right for me?

A Bantasy Plan is an optional monthly or yearly membership. It gives you Bantasy Bucks each month, lets you host private leagues, and gives you hosting slots: a slot is what puts a Bantasy-funded cash prize on a league you host. Start with the free month. Every account gets 30 days of Mate free, once, with no card. That is the whole membership, not a sample of it. The plans • Bantasy Mate, A$6.99 a month or A$69 a year • 700 BB every month • Mates Mode: host private leagues up to 100 players • 1 hosting slot, so one league at a time can carry a sponsored prize • Bantasy Pro, A$12.99 a month • 1,300 BB every month • Private leagues up to 200 players • 2 hosting slots • Pro Analytics • Bantasy Creator, A$24.99 a month • 2,500 BB every month • Private league size: unlimited • 4 hosting slots • Pro Analytics and the Creator program These are the Australian prices. Members in the United Kingdom and Ireland are billed in pounds and euros, and the Bantasy Plans screen shows yours. Which one? • Running one mates league? Mate is plenty, and the free month is the place to start. • Want analytics and a second league carrying a prize? Pro. • Running several communities at once? Creator. Joining competitions never uses a slot. See How many leagues can I sponsor and How big is my league prize.

How to subscribe to a Bantasy Plan

Start with the free month. Every account gets 30 days of Mate free, once, with no card. Open Bantasy Plans from your profile and start it there. To take a paid plan 1. Open your profile (top right) and tap Bantasy Plans. 2. Compare Mate, Pro and Creator. 3. Choose monthly or yearly. Yearly works out at roughly two months free. 4. Confirm and pay securely with your card. 5. Your monthly BB and your hosting slots unlock straight away. Good to know • A paid plan renews automatically until you cancel. • You can upgrade, downgrade or cancel any time from the same screen. See How to manage or cancel your subscription. • Not sure which one? See Bantasy Plans explained.

Glory and cash competitions - how prizes work

Bantasy has two kinds of prize. Glory • You are playing for bragging rights: top of the table, mates league champion. • No cash, and open to everyone including free members. Cash • A real cash prize, in your own currency, funded by Bantasy. It is never a pot made of players' entries, and your Bantasy Bucks are never the prize. • Bantasy runs its own cash competitions. Some are open to everyone, some are members only. • A league you host plays for cash once you sponsor it with a hosting slot. The amount comes from a published band table and follows how many of the room are actually playing. Getting in for nothing Every account gets 30 days of Mate free, once, with no card. That free month is a full membership: it gets you into members only competitions and it gives you the hosting slot that puts a prize on your own league. See How big is my league prize and How do I get paid.

How do I play for a cash prize, and who can?

Free members Bantasy runs cash competitions that are open to everyone. Look for the prize on the card in the Comps tab and join. No plan needed. Members Some competitions are members only, and a league you host only plays for cash once you sponsor it. Both of those need a membership. The free month is the no-cost way in. Every account gets 30 days of Mate free, once, with no card. After that, Mate is A$6.99 a month or A$69 a year. These are the Australian prices. Members in the United Kingdom and Ireland are billed in pounds and euros, and the Bantasy Plans screen shows yours. To play for cash 1. Open the Comps tab and look for a competition showing a cash prize. 2. Pay the entry in Bantasy Bucks and choose your team. 3. Verify your email and add payout details on the Cash prizes screen, so a prize can actually reach you. Cash prizes are only offered where they are permitted and to eligible members. See Eligibility and How do I get paid.

How are cash prizes paid out?

A cash prize is a real amount in your own currency, funded by Bantasy. Before the competition ends 1. Verify your email. Nothing is paid to an unverified account. 2. Add your payout details on the Cash prizes screen, in your profile. Bank details for your own country. After it ends 1. The competition finishes and the final standings are confirmed. 2. The Bantasy team reviews the result and the winner's eligibility. 3. Your prize moves to Queued, then to Paid once it has been sent. What to expect • It is not instant. Each payout is reviewed and sent by the team. • If a prize is sitting still, it is almost always an unverified email or missing payout details. Both show on the Cash prizes screen. • Prizes are paid by bank transfer. There is no crypto and no digital wallet.

How many leagues can I sponsor, and how big can they be?

What your plan meters is hosting slots: how many of the leagues you host can carry a Bantasy-funded cash prize at the same time. It is not a limit on how many competitions you can play in. Slots by plan • Free month of Mate, and Mate: 1 hosting slot • Pro: 2 hosting slots • Creator: 4 hosting slots How big a league can be • On a free month: up to 25 players • Mate: up to 100 players • Pro: up to 200 players • Creator: unlimited • With no plan at all: up to 20 players, which is where a new league sits once a plan has ended What does not use a slot Joining competitions. Play as many as you like, including the cash ones Bantasy runs. A slot is only spent when you put a prize on a league you host, and it comes back when that league finishes.

Is Bantasy gambling?

No. Bantasy is a game of skill. Why it is skill based • You build and manage a squad, make transfers, play chips and pick a captain. Your results come from your decisions and your football knowledge. • Prizes are funded by Bantasy. They are not a pot made of players' entries wagered against each other. Free to play • No purchase is necessary. You get 500 BB when you sign up and 5 BB a day, and glory competitions cost nothing but Bantasy Bucks to enter. • Every account also gets 30 days of Mate free, once, with no card. Where cash prizes apply Cash prizes are only offered where they are permitted and to eligible members. See Eligibility, Responsible play and the Terms.

Is Bantasy free to play?

Yes. Bantasy is free to play, and no purchase is ever necessary. What you get for free • 500 BB when you sign up • 5 BB every day you open the app • Glory competitions, and the cash competitions Bantasy runs that are open to everyone • 30 days of Mate free, once per account, with no card. That is the full membership: members only competitions, a private league of your own, and the hosting slot that puts a Bantasy-funded prize on it. What is optional • Buying a pack of Bantasy Bucks • Keeping the membership after the free month, from A$6.99 a month These are the Australian prices. Members in the United Kingdom and Ireland are billed in pounds and euros, and the Bantasy Plans screen shows yours. You can play the whole core game without spending anything.

Eligibility - who can win a cash prize?

What you need • A verified email address. Nothing is paid to an unverified account. • Payout details saved on the Cash prizes screen. • To be an eligible member under the terms, somewhere cash prizes are permitted. What you do not need You do not need a paid plan to win the cash competitions Bantasy runs that are open to everyone. Members only competitions and sponsored leagues do need a membership, and every account gets 30 days of Mate free, once, with no card. Before a prize is paid The Bantasy team reviews the result and the winner's eligibility, and may ask you to confirm a few details. We keep this deliberately high level. For the exact rules that apply to you, read the Eligibility and Terms pages, or contact support.

Public vs private competitions: what's the difference?

Bantasy has two kinds of competition. Public competitions Open to everyone. Browse and join them from the Comps tab. The quickest way in, and the biggest field to climb. Some are members only, and those carry a members badge on the card. Private competitions (mates leagues) Invite only leagues you play with mates. You create one and share an invite, so only the people you choose can join. • Hosting one needs Mates Mode, which comes with a plan. Every account gets a free month, so starting one costs nothing. • Sizes come from the organiser's plan: 25 players on a free month, 100 players on Mate, 200 players on Pro, unlimited on Creator. • A league you host plays for glory until you sponsor it with a hosting slot, which puts a Bantasy-funded cash prize on it. Which should I pick? • Want to play right now? Join a public competition. • Want a season-long battle with your mates? Create a private league and invite them. Entry to any competition is paid in Bantasy Bucks, and some competitions charge nothing.

How to invite mates to your private league

A private league is more fun with a full house. Create the league first 1. Open the Comps tab and tap Create. 2. Choose Private, then set the name, the format and the entry in Bantasy Bucks. 3. Save it. Invite your mates 1. Open your league and tap Invite. 2. Share the invite link or the join code, wherever your mates are. 3. They tap the link, or enter the code in the app, and they are in. Handy tips • Your league's size comes from your plan: 25 players on a free month, 100 players on Mate, 200 players on Pro, unlimited on Creator. • Get everyone in before the first gameweek deadline, so they have time to pick a squad. • Getting mates in and keeping them playing is also what raises the prize band on a league you have sponsored. • When a mate takes a paid plan it is A$5 to you and 500 BB to them. The cash reward is set in Australian dollars, and it is the same figure wherever you are.

What happens when a competition ends

Final results • When the last gameweek's matches finish, points are calculated one last time and the standings lock. • The final leaderboard shows everyone's finishing position, in the competition's Standings tab. Prizes • Glory competitions award bragging rights. • Cash competitions award a real cash prize in your own currency, funded by Bantasy. How a cash prize reaches you 1. Verify your email and save payout details on the Cash prizes screen. 2. The team reviews the result and the winner's eligibility. 3. Your prize moves to Queued, then to Paid. It is not instant. Keep an eye on your notifications and your email. After it ends • The finished competition moves to your history. • Ready for another? Open the Comps tab.

Head-to-head challenges: how they work

Fancy a one on one? A head-to-head challenge is a 1v1 side contest against a single opponent, staked in Bantasy Bucks, that runs alongside your normal competitions. The basics • A challenge pits you against one other player over a set period. • You both stake Bantasy Bucks, and the winner takes the Bantasy Bucks staked on that challenge. • Challenges live inside a competition, so you both need to be in the same one. Starting one 1. Open the competition and find Challenges. 2. Choose your opponent. 3. Set the BB stake and confirm. 4. They accept, and it is on. Good to know • A glory challenge is open to everyone. No plan needed, and nothing is metered. • Bantasy Bucks are not cash and are not redeemable, so a challenge is played for the Bucks and the bragging rights, never for a cash payout. • No plan meters how many challenges you can run. What a plan meters is hosting slots, which is a different thing entirely. See How many leagues can I sponsor.

How prizes work (cash vs Glory)

Bantasy has two kinds of prize, and the money side is simple: Bantasy funds every cash prize out of its own money. It is never a pool of players' entries and it is never your Bantasy Bucks. There is no pot. BB is what you enter with, not the prize. Glory means bragging rights and no cash. Competitions Bantasy runs carry a fixed published prize, announced before anyone enters, that does not change with the number of entrants. Some are open to everyone, some are members only. A league you host plays for glory until you sponsor it with a hosting slot. Sponsoring puts a Bantasy-funded prize on it, and the amount comes from a published band table set by how many of the room are actually playing that month: Members playing, Prize a month 4: A$20 6: A$40 10: A$60 15: A$100 25: A$200 50: A$300 These figures are in Australian dollars. Members outside Australia read their own region's table and are paid in it. What switches the prize on Three of the room on a plan, free months count, and at least one paid plan, which the host's own free month covers while trial funding is on. Plus at least four of you playing, or 60% of the room, whichever is larger. A member counts as playing by keeping a squad set each week and making a move each month. If the room finishes a month under that bar, nothing is paid for that month and the prize is back on for the next one. Because the band reads the members who are playing, it does not move just because somebody joined and never came back, and it never rises with the entry count. Who gets paid Only the winner, or a placing entrant under a split published before entry, receives a prize. Your score decides who that is. Prizes are paid by bank transfer after the Bantasy team has checked eligibility and identity, so they are not instant. Bantasy is free to play and a game of skill.

Your free month of Mates

Every account gets 30 days of Bantasy Mate free. Once per account, no card, nothing to cancel. What it gives you • Members only competitions, including the Members League • Mates Mode: host your own private league, up to 25 players on the free month • 1 hosting slot, so one league you host can carry a Bantasy-funded cash prize What it does not include • The monthly Bantasy Bucks a paid plan comes with • Pro Analytics How to start it Verify your email, then open Bantasy Plans from your profile and start your free month there. When it ends It lapses on its own. There is no card and nothing is charged. You keep everything you have played, and a prize cycle already running on your league still pays out. To carry on hosting with a prize on it, take a Mate plan at A$6.99 a month or A$69 a year. These are the Australian prices. Members in the United Kingdom and Ireland are billed in pounds and euros, and the Bantasy Plans screen shows yours.

How big is my league prize

A league you host plays for a Bantasy-funded cash prize once you sponsor it with a hosting slot. The amount is not a pot and it does not rise with joins. It is read off a published band table. Members playing, Prize a month 4: A$20 6: A$40 10: A$60 15: A$100 25: A$200 50: A$300 These figures are in Australian dollars. Members outside Australia have their own region's table and are paid in it. What switches it on Three of the room on a plan, free months count, and at least one paid plan, which the host's own free month covers while trial funding is on. Plus at least four of you playing, or 60% of the room, whichever is larger. What counts as playing Keeping a squad set each week and making a move each month. That is deliberate: the band follows the members who actually turn up. A league of eight names with five of them playing settles on the bottom band, and a room that finishes under its bar is paid nothing for that month. Your own league, in the app Ask "how big is my league prize" in the app and the answer is read off your own room: whether its cycle is live, which band it sits on as things stand, and how many of you are counted as playing so far. Until a cycle switches on and the count settles there is no figure to claim, and the answer says that rather than guessing. How to move up a band Get more mates in and keep them playing. The prize climbs with the band, and it locks for the month when the cycle starts, so invite before the cycle rather than during it.

How do I get paid

Two things have to be in place 1. A verified email address. Check your inbox for the link, or ask for a fresh one from your profile. 2. Payout details, saved on the Cash prizes screen in your profile. Bank details for your own country. Then the prize moves • Queued once the team has reviewed the result and your eligibility • Paid once it has been sent If your prize is sitting still The Cash prizes screen names the reason, and it is almost always one of the two above: an unverified email, or missing payout details. Fix it there and the prize moves on the next pass. Payouts are reviewed and sent by the Bantasy team, so they are not instant. Prizes are paid by bank transfer. There is no crypto and no digital wallet.

Comps Bantasy runs

Bantasy runs its own competitions, and it funds their prizes. • They carry a fixed cash prize, shown on the competition card. It does not change with the number of entrants. • Some are open to everyone, including free members with no plan. • Some are members only. Those carry a members badge on the card, and a free month of Mate gets you in at no cost. • Entry is paid in Bantasy Bucks, and some charge nothing. The live line-up is always the Comps tab, with the prize and the members badge on each card. We do not list them here on purpose: the line-up changes every few gameweeks, and a list in an article would be out of date before you read it. If you win one, verify your email and add payout details on the Cash prizes screen so the prize can reach you.

How to leave a competition

If you are a member 1. Open the competition from the Comps tab. 2. Open its menu and choose to leave. Your entry in Bantasy Bucks goes back to your balance when you leave, and your squad and its scores come out of that competition. When you cannot leave • After the competition has locked, which is its first gameweek deadline. Your scores are already part of other people's standings by then, so contact support. • Once the competition has finished or been cancelled. • If you are the organiser. See below. If you are the organiser You cannot leave your own competition, because somebody has to be responsible for it. • Delete it while nobody else has joined and it has not locked. • Cancel it once mates have joined and before it locks. Everybody gets their entry back and is told. • After it has locked, contact support. If you have sponsored the league, cancelling it ends the prize cycle riding on it, so check the room before you do.

How to remove someone from your league

Straight answer: an organiser cannot remove a member from a league today. There is no kick button, and that is deliberate rather than missing. Somebody who has staked their Bantasy Bucks and built a squad should not lose their place on one other person's say-so. What you can do instead • Ask them to leave. A member can take themselves out from the competition menu at any time before the first gameweek deadline, and their entry goes back to them. • Cancel the competition if it has gone wrong before it locks. Everybody gets their entry back and is told, and you can start again with the right people. • Contact support for anything else, including a duplicate or abusive account. Give them the competition and the member, and they will sort it out. If it is about your prize Removing a name would not raise your prize anyway. The band follows the members who are actually playing, so somebody who joined and never came back is already not counted. Getting one more mate playing does more than removing five who are not.

One squad, many competitions

You have one squad, and it plays in every competition you enter. It is the same players, the same captain, the same bench order and the same bank in all of them at once. Entering another competition does not build you a second squad, it enters the squad you already have. The Teams tab shows one card per squad, with the competitions that squad is in. Shared, so a change lands everywhere • Your players, and every transfer you make. • Your captain, your vice captain, your formation and your bench order. • Your bank and your free transfers. Change any of it once and it is changed in every competition you are in. Counted separately, per competition • Points, rank, and whatever that competition is playing for. • Bench Boost, Triple Captain and Free Hit, one use of each per competition, so playing one in a league does not spend it in another. • If you joined a competition after it had started, only the rounds you were there for are scored for you in it. Wildcard is the exception among the chips. It rebuilds the shared squad, so you get two a season across all of your competitions together, and the round you play one your transfers are free everywhere. Free Hit is the exception on the squad itself. See Free Hit plays for one competition only. When you do end up with a second squad Only for a different format, five-a-side say, or for a competition running its own custom rules. Those cannot share players with your main squad, so they get a squad of their own.

If I change my team, does it change in every competition?

Yes. You have one squad, so a change you make is a change in every competition that squad is in. • Transfer a player out and they are out everywhere, at the same moment. • Move the armband and your new captain is captain in all of them. • Swap your eleven or reorder your bench and every competition plays the new shape. • Your bank and your free transfers belong to the squad, not to a competition, so a transfer spends the same free transfer wherever you happened to make it. There is no way to field one team in one league and a different team in another, with a single exception: a Free Hit, which gives one competition its own team for one round. A genuinely separate squad only happens in a different format, or in a competition that runs its own custom rules.

When does my squad lock?

At the round deadline, which falls before the first kick-off of that round. What locks All of it at once, in every competition your squad is in: transfers, your eleven, your captain and vice captain, your bench order, and chips. Whatever you have saved when the deadline passes is what the round scores. We keep a copy of your squad taken at the deadline and score the round from that copy, so nothing you do afterwards can move a score that is already running. After it locks Anything you change once the deadline has gone counts towards the next round, not the one being played. Free transfers refresh each round and you can bank up to two. The transfer screen shows you the exact deadline before you confirm.

Free Hit plays for one competition only

Free Hit is the one exception to the one-squad rule. It is per competition and per round. • Play it in a competition and you pick a one-round team for that competition alone, in the Free Hit editor. • Your permanent squad is paused in that competition for that round. It carries on playing as normal in every other competition you are in. • When the round is over, that competition goes back to your permanent squad. Nothing you picked for the Free Hit stays. • While it is live, that competition's changes are made in the Free Hit editor. Ordinary transfers there are refused, so a Free Hit can never drag your permanent squad around behind your back. • One Free Hit per competition, and no competition lets you play two chips in the same round.

Which chips do I get, and are they per competition?

Four chips: Bench Boost, Triple Captain, Free Hit and Wildcard. Per competition Bench Boost, Triple Captain and Free Hit are counted per competition, one use of each. Playing Triple Captain in one league leaves it unplayed in your others. A competition also caps how many of those three you can play in it altogether, by how long it runs: one chip in a competition of five rounds or fewer, two from six to ten rounds, three beyond that. Across the whole squad Wildcard is the odd one out, because it rebuilds the shared squad rather than one competition's team. You get two a season across all of your competitions together, and the round you play one, your transfers are free in every competition. In a round One chip per competition per round. You can cancel a chip and get it back, as long as you do it before the deadline.

Competition open versus closed

A competition takes new members right up until it locks, and after that it is closed for good. It is open when • The organiser still has it open, and • the first gameweek deadline has not passed. It is closed when • The first gameweek deadline has passed. This is the usual one, and it is final. • The organiser closed it early. • It has finished, or it was cancelled. • It is private and you do not have a current invite code or link. Open the competition from the Comps tab to see its status and its first deadline before you try to join. If a join is refused and you cannot see why, ask "can I still join comp Weekend Cup" in the app and the reason is read off the competition.

Competition timeline and end date

A competition runs over the gameweeks it was set up with, so its dates come off the football calendar rather than off a date somebody typed. • It starts at the first of its gameweeks. • It locks to new members at that first gameweek deadline, which is usually weeks before it ends. • It ends once the last of its gameweeks has been played and scored, and the winner is settled after that final round is finalised. Open the competition from the Comps tab to see its gameweeks, or ask "when does comp Weekend Cup end" in the app and the dates are read off it.

Competition standings and leader

The standings are the competition's table, and it is ordered on total points scored in that competition. • Your total is every gameweek you have played in that competition, added up. • The leader is whoever is top of that table right now. • Level on total points, the table puts the better most recent gameweek first. At the finish, two squads level on total points share the place. • Points move while matches are on and settle when the gameweek is finalised, so a table read mid Saturday is not the final one. Ask "who is leading comp Weekend Cup" or "what is my rank in comp Weekend Cup" in the app and the table is read for you.

Captain and vice captain multipliers

Your armband is the biggest single call you make each gameweek. • Your captain scores double. • Your vice captain scores 1.5 times, every gameweek, whether or not the captain plays. • If your captain does not play a single minute, the vice takes the armband and the double instead of the 1.5. That is settled once the gameweek finishes, so it can land after you first see your score. To set them 1. Open the Teams tab and tap your squad. 2. Tap a player, then Make Captain. Do the same for your vice captain. 3. Save before the deadline. Pick a captain you expect to start and to score. A captain on the bench, or one left out, is the most common way a good gameweek turns into an average one.

How Bench Boost works

Bench Boost pays your whole squad for one gameweek. Normally only the eleven you field score, and your bench only comes in as an automatic substitution when somebody does not play. Play Bench Boost and every one of your players scores for that gameweek. What to know • Play it before the deadline, from your team screen. • It is worth the most on a gameweek where every one of your bench players actually has a fixture and is likely to start. • It is once per competition, and it counts against your competition chip allowance. Check your bench for injured and non-playing players before you use it. A boosted bench of blanks is the usual way this chip gets wasted.

When your points update

Points move in three steps, so a score you read early is not the final one. 1. Live, while matches are on. Goals, assists, clean sheets and cards land within minutes of happening, and your total moves with them. 2. When the gameweek finishes. Anyone in your eleven who did not play is substituted for a bench player who did, in your bench order, as long as the swap leaves a legal shape. If your captain played no minutes the armband passes to your vice. 3. Finalised. The gameweek is settled, and the standings in every competition your squad is in are updated off the final figure. There is a gap between the last whistle and step 2, so a Sunday evening score with a blank in it is usually just waiting for the substitutions to run. If a score still looks wrong a day later, contact support with the competition and the gameweek.

Competition chat and banter

Every competition has its own chat, and Banter Bot is in there with you. • Open a competition from the Comps tab and go to Banter. • Banter Bot reacts to scores, transfers and where people sit in the table. • Chat in a competition is separate from your direct messages with mates. To change how loud it is Open the chat's settings and set the banter level from 1 to 5, and turn swearing on or off. The setting belongs to that competition's chat, so a savage league and a gentle one can sit side by side.

Banter settings levels

Banter Bot runs from 1 to 5, and the level belongs to the competition chat rather than to you. • 1 is friendly, and it mostly keeps the room ticking over. • 3 is competitive, and it will have a dig at whoever is bottom. • 5 is savage, and with swearing turned on it will not hold back. Swearing is a separate switch, so you can have level 5 with clean language if that suits your league. Any member of the competition can open the chat settings and change it, so agree it in the room first.

Mentions in chat

Type @bantasy or @banterbot in a competition chat and Banter Bot will answer you directly. • A mention is the reliable way to get it to respond. Without one it chips in when it has something to say, which is not every message. • Mention a mate with @ and their name and they get a notification. • Ask it about the competition you are in, for example who is leading or how a squad did this gameweek. Anything you ask it in a competition chat is answered in front of everybody in that room, so keep questions about your own balance or your own squad to your private Coach chat.

Direct messages versus competition chat

There are two different chats in Bantasy and they behave differently. Competition chat • Lives inside a competition, under Banter. • Everybody in that competition can read it. • Banter Bot is in the room, and the banter level applies. Direct messages • One to one with a mate, and private between the two of you. • You need to be friends first. • Banter Bot is not in there. Anything private, for example your balance or your plan, belongs in a direct message or in your private private Coach chat, never in a competition chat.

Notification channels

Bantasy reaches you three ways, and you control each one. • In app. The bell inside Bantasy, which keeps everything you have been sent. • Push. The alert on your phone or browser, which needs your permission on that device. • Email. Deadline nudges, results, and anything about your account or your money. Some things always reach you by email no matter what you switch off, because they are about your account, your payments or your prize. Everything else you can turn off in your notification settings.

Deadline reminders

We nudge you before your squad locks, so a gameweek does not go by with an injured captain in it. What you get • A heads up on the evening before last, and a final call on the last evening before the deadline, in the app and as a push if you have allowed them. They land in your own evening rather than at whatever hour the deadline happens to fall. • An email before the lock as well, unless you have turned deadline reminders off. You are only nudged once per gameweek per reminder, so a phone and a laptop will not double up on you. If you are not getting them • Check that push is allowed for Bantasy on that device, and that the device is not muted. • Check that reminders are still switched on in your notification settings. • Check your email is verified, since we cannot email an unverified address.

Push notification reliability

Push is the one channel Bantasy does not fully control, because your device has the final say. Why a push might not arrive • You have not allowed notifications for Bantasy in your browser or on your phone. • The device is muted, on do not disturb, or in a quiet hours window. • You are signed in on a different device from the one you allowed. • The browser dropped its permission, which happens after a long gap or a cleared site. The notification itself is never lost. It is always in the bell inside Bantasy, so open that if you think you have missed something. If push still will not come through, turn it off and on again in your notification settings to re-register the device.

Email preferences and verification

Verify your email. It is how we reach you about a deadline, a result and a prize, and an unverified address is the most common reason a member hears nothing from us. • If you never got the link, open your notification settings and send it again, then check your spam folder. • Change your email in Settings, then Account. You verify the new address the same way. Choosing what you get Your notification settings control the categories: reminders, results, competition news and product news. Turn any of them off and the rest keep coming. Account and payment emails are not optional. Anything about your money, your plan or your prize reaches you regardless, and there is no way to switch that off short of closing the account.

Dismiss versus read notifications

The bell inside Bantasy has two different actions and they do different things. • Read marks it as seen. It stops counting against your unread badge and stays in the list. • Dismiss clears it. It is marked read at the same time and it does not come back. So use read when you want to keep it to hand, and dismiss when you are done with it. If something you dismissed matters again, for example a competition invite, ask the organiser to send it again.

Challenge standings and outcomes

A head to head challenge is scored on its own, separately from the competition table. • Open the Challenge section to see your challenges and where each one stands. • The winner is whoever scores more over the period the challenge covers. • The Bantasy Bucks stake settles to the winner when it ends, and it lands in your balance. • A draw returns both stakes. Your challenge result does not move your competition standings, and your competition rank does not decide a challenge. Ask "who won my challenge with Dave" in the app and the outcome is read for you.

Player injury and suspension status

A player carries an availability flag in the app, and it comes straight from the football data we sync every day. What the statuses mean • Injured. Out with a knock. The listing shows what it is and, where it is known, when he is expected back. • Suspended. Serving a ban, so he cannot play even if he is fit. • On international duty. Away with his country, so he may miss a club fixture. • Transferred out. No longer at a club in this competition, so he will not score again. An unavailable player still sits in your squad and still counts against your budget. He simply scores nothing, and at the end of the gameweek your bench fills the hole if it legally can. Ask "who is injured in my team" in the app for the ones that are actually yours.

Injuries in my teams

Ask "who is injured in my team" in the app and the answer names the players in your own squad who are flagged as unavailable, with what each one is out for. • Name a competition, for example "who is injured in my team in comp Weekend Cup", and the answer is scoped to that one. • You can see the same thing on your team screen, where an unavailable player is flagged on the pitch. What is not covered This will not tell you who to buy or who to captain. It tells you which of your own players cannot play, which is a fact, and the call after that is yours.

Tipping competitions

Tipping is the simple one. You pick winners rather than building a squad. How it works 1. Open your tipping competition. 2. Open the round and make your picks before its deadline. 3. Points land as the results come in, and the tipping table updates with them. There is no squad, no budget, no transfers and no chips. If you miss the deadline you get no points for the matches you did not pick, so the reminder is worth leaving switched on.

Knockout brackets in tipping

Some tipping competitions run as a knockout bracket, so the later rounds only appear once the earlier ones have been played. • Open the competition to see the bracket as it stands. • A round you cannot see yet is a round whose teams are not decided. It fills in as results land. • Make your picks for each round before that round's deadline. If the bracket looks empty or out of date, close the competition and open it again to pull the latest results. If it is still wrong after that, contact support with the competition name.

Profile and avatar management

Your profile is what your mates see beside your squad in a table and in the chat. To change it 1. Open your profile, top right. 2. Edit your display name, or tap your picture to change it. 3. Save. About the picture Upload a normal photo, JPEG or PNG. A very large file is resized for you, and a file that is not really a photo is refused rather than uploaded broken. If an upload keeps failing, try a smaller image or a screenshot of it. Cosmetics are separate. They are the extras you buy with Bantasy Bucks, and they sit alongside your profile picture rather than replacing it.

Blocked users and social safety

If somebody is spoiling it for you, block them. What blocking does • You stop seeing their messages, and they stop seeing yours. • They cannot start a direct chat with you. • They do not come up when you search for people to add. What it does not do • It does not remove them from a competition you are both in, and their squad stays in the table. • It does not tell them they have been blocked. You can unblock somebody later from your settings. If it goes past banter, report it and contact support, and keep the message rather than deleting it.

Friends and direct chat permissions

A direct chat needs you both to be friends first. That is on purpose, so nobody can message you out of nowhere. To start one 1. Search for your mate and send a friend request. 2. Once they accept, open the chat from their profile or from your messages. If you cannot message somebody • The request has not been accepted yet. • One of you has blocked the other. • The account has been closed. You do not need to be friends to be in the same competition, or to chat in that competition's room.

Unread messages and clearing a chat

Unread. A chat shows a badge until you open it, and opening it clears the badge for you only. Clearing a chat. Clearing hides the history from your side of it. Everybody else in the room keeps theirs, and new messages carry on arriving. Deleted messages. A deleted message goes for everybody and shows as removed rather than vanishing without trace. If a room looks empty after you cleared it, that is the clear rather than lost messages, and anything sent after it will appear as normal.

Who pays for a prize

Bantasy pays. Every cash prize on Bantasy is funded by Bantasy, out of its own money, and the amount is announced before anyone enters. There is no pot. A prize is never a share of entry fees, never a share of anyone's Bantasy Bucks, and it never rises with the number of entrants. Bantasy Bucks are what you enter with. They are not the prize, and they are not cash. It is a game of skill. You build a squad, make transfers, play chips and pick a captain, and the entrant with the best score under the scoring rules published for that competition wins. Nothing is decided by a draw. Only a winner is paid. Only the winner, or a placing entrant under a split published before entry, receives a prize. Your score decides who that is, and the published rules for that competition decide any tie. A prize nobody turns out to be eligible for is not passed down the table. How the amount is set • A competition Bantasy runs carries a fixed published amount. It does not move with how many people join. • A league someone sponsors pays from a published band table, read on how many of the room are actually playing that month. Either way the figure is published before you play, and it is on the competition itself. See How big is my league prize, How do I get paid and Is Bantasy gambling?.

Do I need a plan to take a prize?

For most competitions, no. For members only competitions, yes, and it comes down to one particular day. Competitions open to everyone No plan needed. Free members can join the open competitions Bantasy runs and can win them. Members only competitions You need a plan to join one. For the ones finishing on or after the day the rule starts, you also need one to be paid: your own active plan on the day that competition's final round ends. A free month counts while it lasts. An organisation's grant does not, because that is the club's access rather than your own plan. It never takes your seat If your plan lapses you stay in the competition, you keep playing and you stay on the ladder to the end. Only the prize is affected, and a prize that cannot be paid is not passed to the next member. Where to read the date The competition screen names the exact day for that competition, under the prize. Older members only competitions that finish before the rule starts are not affected and settle under the rules their members joined under. If you are thinking about cancelling, the cancel screen lists the competitions it would cost you a prize in. A league you host is different Your mates join free, play free and can win it, whether or not any of them holds a plan.

Prizes in your own currency

A prize is shown, and paid, in your own region's currency. • A competition Bantasy runs publishes a figure for each region it is offered in, so an Australian member reads Australian dollars, a member in the United Kingdom reads pounds, a member in Ireland reads euros, and every other region has its own. Each of them is paid the figure they were shown. • A sponsored league reads its own region's band table, so one band is a different published figure from one region to the next, and a winner is paid their own region's figure. Published figures, not conversions Every regional amount is set in advance and published. Nothing is converted at a live exchange rate when you win, so the number you were shown before you played is the number you are paid. If the currency looks wrong Your region comes from the country on your account, or from your device's time zone when you have not set one. Saving payout details with your own country on the Cash prizes screen sets it. If it still looks wrong, ask support before a competition ends rather than after.

The Creator programme: how the commission works

Bantasy Creator is the plan for somebody bringing an audience with them. It pays a commission on what your mates pay Bantasy, rather than the flat referral reward. What the plan gives you • A$24.99 a month • 2,500 BB every month • Private league size: unlimited • 4 hosting slots, so four leagues you host can carry a sponsored cash prize at once • Pro Analytics The commission • 30% of what a mate you referred pays Bantasy, net of tax, for as long as they keep paying. • It steps up to 40% once 25 of your referred mates are on a paid plan at the moment a payment lands. The bar is 25 or more, so exactly 25 already earns the higher rate. • The rate is frozen onto each commission when it is booked. Moving the dials never rewrites money already earned, and dropping back under 25 keeps every commission you earned above it. • On Creator the commission replaces the flat A$5 referral reward. You get one or the other, never both. What your mate gets • 500 BB when they take their first paid plan. The two milestones on your side • 500 BB when a mate you referred verifies their email. • 1,000 BB when that mate plays a round of their own. Where to find it Open your profile and tap Creator earnings. Your tracked link, your referrals and the money are all on that screen. The plan figures above are in Australian dollars. Members in the United Kingdom and Ireland are billed in pounds and euros, and the Bantasy Plans screen shows you yours.